Search Issue Tracker
Fixed
Fixed in 2023.1.X, 2023.1.0a9
Votes
0
Found in
2022.2.0b8
2023.1.0a8
Issue ID
UUM-15847
Regression
Yes
Component's field does not change back its type when resetting the component
Steps to reproduce:
1. Open the user’s project
2. Open the “Bugs“ Scene
3. Select the “Bug 3” GameObject in the Hierarchy
4. Right-click the script header (Bug 3 (Script)) → Set to plain Example
5. Notice that Example’s field changed to text-field
6. Right-click the script header (Bug 3 (Script)) → Reset
Expected result: The Example’s field changed back to the slider
Actual result: The Example’s field remains text-field
Reproducible with: 2022.2.0a9, 2022.2.0b8, 2023.1.0a8
Not reproducible with: 2021.3.11f1, 2022.1.18f1, 2022.2.0a8, 2023.1.0a9, 2023.1.0a10
Could not test with: 2020.3.40f1 (Console error)
Reproduced on: macOS Monterey 12.5.1 (Intel)
Note: It changes back to the slider after selecting another GameObject and switching back
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment