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Configurable joints become bouncier when setting "Bounciness" below 1
How to reproduce:1. Open the attached project “BounceRepro“2. Open the “MainScene“ Scene3. Enter Play Mode Expected result: “TestCha... Read more
Objects from the "Referenced By" list aren't updated when switching thro...
How to reproduce:1. Open the attached user project “Bug Test 2.zip”2. Open the Memory Profiler (Window>Analysis>Memory Profile... Read more
"Destroying object multiple times. Don't use DestroyImmediate on the sam...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Right-click on the ... Read more
Reflection Probe doesn't load until it's selected in the Hierarchy windo...
Reproduction steps:1. Open the attached project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Scene View Expected... Read more
The Editor does not recognize button release when first releasing the "L...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Hold the “... Read more
Element's namespace is changed when saving the changes through UI Builder
Reproduction steps:1. Open the attached “Test Project” project2. Open “Scripts/UI/Resources/UXML1” Asset3. Add ‘xmlns:uic=”UI.Contro... Read more
[Contextual Menus] Menus stay on the screen even their windows are closed
Steps to reproduce: Create any project Go to the menu "Window" and select "Package Manager" Click the dropdown icon next to "+" Veri... Read more
WebGL build fails with “Internal build system” error when "Name Files As...
How to reproduce:1. Open the “WebGL_Hashes_Bug“ project2. Switch to WebGL Platform (File > Build Settings)3. Build the project wi... Read more
Button does not register a touch event when using 2 monitors and one of ...
How to reproduce:1. Make sure you are using 2 monitors - one has to be a touchscreen monitor2. Open the “Touchdisplay Windows“ proje... Read more
No easily accessible option to show Camera preview after hiding it
Reproduction steps:1. Create a new project2. Select the Main Camera3. Right-click the Camera preview in the Scene view and select “H... Read more
All about bugs
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default