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Physics Debug scene view down-right corner UI window disappears when ent...
How to reproduce:1. Open the attached 'project-1230368.zip' project2. Make sure that the 'Physics Debug' UI window is visible in the... Read more
[Android] Could not find error is thrown when exporting Unity project as...
Reproduction steps:1. Open the user-submitted project2. Export the project as a native Android application3. Open the project in And... Read more
[Animation] Search input field size changes on changing a parameter valu...
Parameter search input field size changes on changing a parameter value in Blend Tree. After changing value it comes in its original... Read more
Editor crashes when calling GetBoneTransform on an Animator with generat...
How to reproduce:1. Open project from "GetBoneTransformRepro.zip"2. Open ReproScene3. Start Play mode Expected result: Play mode sta... Read more
[PackageManager] NullReferenceException thrown on selecting package Mani...
NullReferenceException thrown on selecting package Manifest of TextMeshPro. Exceptions are coming on selecting other packages also a... Read more
Remote Asset Cache fails to download some Artifacts when using Asset Imp...
How to reproduce:1. Install Unity Accelerator2. Get its IP from the final screen of the installation3. Open the attached project4. E... Read more
[Addressables] [WebGL] DownloadDependenciesAsync does not call the compl...
How to reproduce:1. Open the attached project ("case_1220688-UMAProject.zip")2. Set the build target to WebGL3. Build Player Content... Read more
[Addressables] GameObject Animators become not valid when instantiated v...
Reproduction steps:1. Open the provided project "case_1223207-steel-flood.zip"2. Enter Play Mode3. Press "ESC" -> "Quit to menu" ... Read more
[iOS] Texture.currentTextureMemory value does not update and a memory le...
How to reproduce:1. Open the supplied project from the Google Drive link2. Open the SCENE_NAME Scene and build it for iOS3. Deploy t... Read more
[HDRP][Templates] - Line Endings are not set to OSNative by default when...
When using the HDRP Template, line endings will be set to Unix or Windows depending on the version of Unity you are using. This sett... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used