Search Issue Tracker
Won't Fix
Votes
1
Found in
2021.3.27f1
2022.3.2f1
2023.1.0f1
2023.2.0a18
2023.3.0a3
6000.0.0b11
Issue ID
UUM-39913
Regression
No
Button does not register a touch event when using 2 monitors and one of them is a touchscreen monitor
How to reproduce:
1. Make sure you are using 2 monitors - one has to be a touchscreen monitor
2. Open the “Touchdisplay Windows“ project
3. Open the “SampleScene”
4. Build And Run (File > Build And Run)
5. In Player touch the Button labeled as “Button” and observe the Player
Expected result: a new text that includes “Clicked button at” appears above the Button labeled as “Button”
Actual result: no new text appears
Reproduced with: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a18
Reproduced on: Windows 11
Note: Clicking on the Button labeled as “Button” with a mouse yields the expected result
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
We are focussing our effort on the Input System and decided to not fix this bug in the Input Manager for now.