Search Issue Tracker

4
votes
Fixed

[Performance][SkinnedMesh] (Rendering.UpdateDirtyRenderers) Skinned mesh...

Graphics - General

-

Jul 08, 2015

-

Version/s: 5.2.0b1

After few tests I found out the more skinned mesh renderers you have the more method Rendering.UpdateDirtyRenderers cost your cpu po... Read more

0
votes
Fixed

Exception thrown on deleting folder from Favorites in Project Browser

Project Browser

-

Mar 23, 2020

-

Version/s: 2020.2.0a4

If you add folder to Favorites in Project Browser in one project, then open another project that doesn't have such folder and try to... Read more

1
votes
Fixed

MergePrefabInstance crash when reimporting assets from Assets Store

Scene Hierarchy

-

May 22, 2017

-

Version/s: 5.6.1f1

To reproduce: 1.Open users attached project "Empty Project.zip" 2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene 3.Go back ... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

-

Jan 24, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more

0
votes
Duplicate

Editor performance drops significantly when resizing tabs on Vulkan API

Vulkan

-

Jun 03, 2019

-

Version/s: 2018.3.0a4, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Create a new project 2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settings ... Read more

0
votes
Fixed

URP Camera prefab fields (Render Type, Renderer, Background Type) are no...

Package: Scriptable Render Pipeline Universal

-

Mar 23, 2020

-

Version/s: 8.0.1

How to reproduce: 1. Open the attached 'project-1230082.zip' project 2. Open the 'GameObject' prefab in Edit mode 3. Select the 'Mai... Read more

0
votes
Fixed

EditorGUI.ChangeCheckScope() does not detect when an AssetReference chan...

Package: Addressables

-

Oct 13, 2022

-

Version/s: 1.20.5

How to reproduce: 1. Open the attached “TestProject” project 2. Select the ”Assets/ScriptableObjects/ET1” asset 3. Change “Addres... Read more

0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

-

Jan 11, 2016

-

Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more

2
votes
Duplicate

[Mobile][Shader]Circular banding and lateral striation rendering issues ...

Shaders

-

Jan 08, 2016

-

Version/s: 5.2.3p3

To reproduce: 1) Open attached project and scene in it 2) Build and run on mobile 3) Move around the device a bit - the sun moves by... Read more

0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

-

May 24, 2019

-

Version/s: 2018.2.21f1

Steps to reproduce: 1. Open a the scene 3. Switch light type to Baked. 4. Bake lighting 5. Switch the light back to Realtime, move t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.