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0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

0
votes
Fixed

Can't inherit the Alive value from the Spawner context

Visual Effects

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Jul 12, 2022

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Version/s: 2021.3.22f1, 2022.2.0a18, 2023.1.0a1

Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more

0
votes
Fixed

"Runner Game" Template - Outdated instructions in Setup Unity Ads tutorial

USP Templates

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Nov 14, 2022

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Version/s: 2021.3.14f1

How to reproduce:1. Create a new project using the "Runner Game" template2. Start and follow through the "Setup Unity Ads" tutorial ... Read more

4
votes
Postponed

After adding grass to the terrain - the whole Editor becomes very slow (...

Terrain

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Feb 18, 2015

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Version/s: 5.0.0f3

After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more

0
votes
Fixed

[Inspector] Animator's inspector doesn't show if selected objects have d...

Animation

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Feb 07, 2016

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Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more

0
votes
Fixed

[UNET WebGL] crossdomain error running from file:///

Networking

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Jul 02, 2015

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Version/s: 5.1.1f1

-e: see title, stops you from using the matchmaker service -repro:--build and run webgl--Click the "Start MatchMaker" button--Click ... Read more

0
votes
Duplicate

[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...

AI

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Jan 02, 2017

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Version/s: 5.6.0b1

To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more

1
votes
Fixed

NullReferenceException occurs on reloading the Inspector with a C# scrip...

Asset - Importers

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May 23, 2019

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Version/s: 2019.3.0a4

If you have a C# script selected in Project View and the inspector is reloaded (either by recompiling or importing/refreshing the fi... Read more

8
votes
Fixed

Fixed-size Buffer values in debuggers are incorrect

Package: Visual Studio

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Apr 19, 2022

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Version/s: 2.0.12

Fixed-size Buffer elements in the Visual Studio and Rider attached Unity debuggers are incorrect, except for the first Buffer value ... Read more

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