Search Issue Tracker

By Design



Found in


Issue ID




After light bake, when light is switched from Baked to Realtime - it does not emit any light

Global Illumination


Steps to reproduce:
1. Open a the scene
3. Switch light type to Baked.
4. Bake lighting
5. Switch the light back to Realtime, move the light around.

Expected result: Source emits realtime light again.
Actual result: No light is emitted, the source still behaves like a Baked light.

  1. Response avatar

    Resolution Note:

    This is not a bug. This is the way we handle modified lights. Other proposed solutions would introduce a different set of problems, such as double lighting.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.