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Fixed in 12.0.0
Fixed in 12.x
Votes
3
Found in [Package]
10.0.0-preview.26
Issue ID
1300474
Regression
Yes
[URP] Character's sprite repeats in the Build when using Pixel Perfect Camera and 2D Renderer
How to reproduce:
1. Open the user's attached "CinemachinePixelPerfectTest.zip" project
2. Go to File -> Build And Run
3. Use the arrow keys to move the character in the Build
4. Observe the character in the Build
Expected result: Character moves normally and the sprite is not repeating in the Build
Actual result: The character sprite repeats in the Build
Reproducible with: 10.0.0-preview.26 (2020.2.0b5), 10.2.2 (2020.2.1f1), 11.0.0 (2021.1.0b1)
Not reproducible with: 7.5.2 (2019.4.17f1), 8.3.1 (2020.1.17f1), 9.0.0-preview.72 (2020.2.0b5)
Note:
- The issue is not reproducible in the Editor
-
Vanderlolbroek
Jan 23, 2021 20:36
"Fix In Review for 12.x " does this mean that it won't be fixed for a long time? when will version 12.0 be released?
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Resolution Note (fix version 12.0.0):
A fix for this issue is available on Universal RP package 12.0.0 and above with Unity 2021.2.0a9