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UUM - Starting Virtual Player after Project upgrade throws Asset Databas...
Steps to reproduce: Open the attached project Open Multiplayer Play Mode window (Window -> Multiplayer -> Multiplayer Play Mod... Read more
Bounce height gradually increases if Rigidbody2D starts off with velocity
Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more
[ProBuilder]Vertices and edges are not highlighted while selecting respe...
Steps To Reproduce: 1. Create a project2. Windows > Package Manager > ProBuilder> Install3. Tools > ProBuilder Window4. ... Read more
[URP] Custom effect flickers when resizing Scene and Game views
Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene.unity3. Attach Scene and Game views side by ... Read more
Standard (Specular Setup) shader still has specular when using a black s...
Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more
[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth...
How to reproduce:1. Open the user's attached "testDebugURP" project2. Build and Run the "SampleScene" Scene on an Android device Exp... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more
HelpBox visuals in the "Shader Graph" settings window are not aligned wi...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" ->"Shader Graph" Resize the window Observe the display... Read more
URP Decal Projector doesn't affect Terrain textures when Rendering Path ...
Reproduction steps:1. Open the attached “My project (30).zip“ project2. Open “SampleScene” scene3. Observe Decal Projector in Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation