Search Issue Tracker
Fixed in 1.5.0-preview.5, 2.1.0-preview.5 and 3.0.0-preview.5
Votes
0
Found in [Package]
2.0.1
Issue ID
1165176
Regression
No
First frame of TextMeshPro text is rendered as squares
How to reproduce:
1. Open attached project "TmpBug.zip"
2. Enter Play mode (the Editor will be paused automatically)
3. Observe Game or Scene view
Expected result: TextMeshPro text is never rendered as squares
Actual result: TextMeshPro text on the first frame is rendered as squares
Could not test with: 2017.4 due to package errors
Reproducible with: 2018.4.3f1 (1.4.1), 2019.1.9f1 (2.0.1), 2019.2.0b7 (2.0.1), 2019.3.0a7 (2.0.1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment