Search Issue Tracker
Fixed
Fixed in 2021.3.17f1
Votes
0
Found in
2021.3.15f1
Issue ID
UUM-20693
Regression
Yes
Crash on JoinImpl<core::basic_string<char,core::StringStorageDefault<char> > > when installing HDRP package after removing it
Reproduction steps:
1. Open the attached “CrashRepro” project
2. Click Window > Package Manager
3. Select Unity Registry
4. Search “High Definition RP”
5. In the Packages dropdown, select “High Definition RP” package”
6. Click Remove
7. In the “Burst Package Has Been Removed” window, click “OK”
8. Click Install
Expected result: HighDefinitionRP package is installed
Actual result: Unity Editor crashes
Reproducible with: 12.1.7 (2021.3.9f1), 12.1.8 (2021.3.15f1)
Not reproducible with: 10.10.1 (2020.3.42f1), 12.1.7 (2021.3.8f1), 12.0.0 (2022.1.0a1), 13.1.9 (2022.1.24f1), 14.0.4 (2022.2.1f1), 15.0.2 (2023.1.0a22)
Reproducible on: Windows 11 Pro 22H2
First lines of the stack trace:
{noformat}0x00007FF6BD735050 (Unity) JoinImpl<core::basic_string<char,core::StringStorageDefault<char> > >
0x00007FF6BD738674 (Unity) core::JoinArray
0x00007FF6BD6DCBD6 (Unity) ComputeShaderKernelKey
0x00007FF6BE3CA907 (Unity) CompileKernelVariantJobForEach
0x00007FF6BD5742C0 (Unity) JobQueue::Exec{noformat}
Notes:
* Reimport the project on every version
* Doesn’t crash with other packages
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Resolution Note (fix version 2021.3.17f1):
Backported a fix for a crash when building variants produced an empty set