Search Issue Tracker
Fixed
Fixed in 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a3
Votes
0
Found in
2020.3.32f1
2021.3.19f1
2022.2.7f1
2023.1.0b4
2023.2.0a1
Issue ID
UUM-25383
Regression
No
Crash on ScreenManagerWin:RecommitCursorLock when ScreenManager pointer is used
There are no reproduction steps.
Reproducible with: 2020.3.32f1
Notes:
- 5% of users experience this crash, mainly on Windows 7
- PlayerCleanup called into CoUnitialize and then got to the message loop while in normal cleanup, it would not call into CoUnitialize. It may result from IL2CPP thread init.
- Dump files should be investigated for more information
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Outlines are visible on Mesh when Alpha Clipping is enabled and Surface Type is set to Opaque
- UI Elements are not getting focused when navigating through using arrow keys if they’re placed in a specific position
- Deleted scene selection is wonky in the Build Settings
- [macOS] "Preventing Sleep" setting is set to "Yes" in a built Player application
- [Quest][URP] Enabling post processing on a camera when it's disabled on the URP settings forces rendering into an intermediate texture
Resolution Note (fix version 2023.2.0a3):
Fixed in: 2023.2.0a3
Resolution Note (fix version 2023.1.0b6):
Unable to reproduce in fixed version
Resolution Note (fix version 2022.2.9f1):
Unable to repro in Fixed version. Please get in contact with us if you encounter this issue again!
Resolution Note (fix version 2021.3.20f1):
Unable to reproduce in fixed version.
Please get in contact with us again if you come across the issue after this fix!
Resolution Note (fix version 2020.3.46f1):
Unable to reproduce in fixed version.