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0
votes
Active

Error occurs when discarding changes of Scene that has GameObject with "...

Scene Management

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May 07, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

How to reproduce: 1. Open the project "case_1245240-DiscardChanges" 2. Open the Scene "SampleScene" 3. Select the GameObject "Test" ... Read more

2
votes
Fixed

Inspector not displaying state and transition properties once duplicated

Animation

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May 29, 2020

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Version/s: 2019.3.15f1, 2020.2.0a11

The Inspector is not displaying the state and transition properties once it is copy/pasted or duplicated. repro: - open attached pr... Read more

1
votes
Fixed

[Linux] Assertion failed errors are occasionally thrown when reordering ...

Linux

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May 29, 2020

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Version/s: 2019.3.0b7, 2019.4, 2020.1, 2020.2, 2020.2.0a13

Reproduction steps: 1. Open a new or an existing project 2. Add a few GameObjects to the Hierarchy window there are none 3. Drag a G... Read more

1
votes
Fix In Review

[Linux] GameObjects in the Hierarchy window are not highlighted when dra...

Linux

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May 29, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.1, 2020.2, 2020.2.0a13

Reproduction steps: 1. Open a new or an existing project 2. Add a few GameObjects to the Hierarchy window if there are none 3. Creat... Read more

0
votes
Active

[Shader Compiler] Compute Shader Asset's CSMain Kernel doesn't update/re...

Shader System

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May 29, 2020

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Version/s: 2017.1, 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a13

On switching the Graphics API, the CSMain Kernel of a Compute Shader Asset does not reorder the Platform List while compiling code. ... Read more

1
votes
Fixed

Input lag in large scene

Windows

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May 29, 2020

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Version/s: 2019.4.0f1, 2020.1

There seems to be some input lag that accumulate over time when the application ticking is taking to much time. Steps: 1. Download ... Read more

0
votes
Fixed

Switching refresh rate without switching resolution or fullscreen mode d...

Windows

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May 30, 2020

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Version/s: 2020.1.0a21

Steps to reproduce: 1. Open attached project 2. Build for Windows Standalone 3. Run it 4. Switch to exclusive fullscreen mode at a ... Read more

0
votes
Fix In Review

[Android][IL2CPP] ARM64 Release build fails

IL2CPP

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May 29, 2020

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Version/s: 2019.3.13f1

Doing an ARM64 release build fails in UnityLinker with this call stack: Fatal error in Unity CIL Linker System.NullReferenceExcepti... Read more

0
votes
Active

[TMP] [iOS] Password Input Field with Hidden Mobile Input deletes charac...

Text

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May 29, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.1, 2020.2.0a1

Reproduction steps: 1. Open project in "ReproProject.zip" 2. Open "SampleScene.unity" 3. There is a TMP password Input Field in the ... Read more

2
votes
Fixed

SceneManager.GetSceneByBuildIndex returns a blank Scene object when 'Rel...

Scene Management

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May 25, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the attached project (case-1250452.zip) 2. Make sure that 'Enter Play Mode options' is enabled and 'Reload... Read more

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