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0
votes
Fixed

[Android][ShaderGraph] Shader is not rendered on Android when it has nor...

Package: Shader Graph

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Mar 18, 2021

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Version/s: 7.5.3

Steps to reproduce: 1. Open the attached project "Case_1322517.zip" 2. Build it for Android 3. Launch the app Expected results: A p... Read more

0
votes
Fixed

Script components disappear from a prefab's Inspector window when recomp...

Scene Management

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Mar 19, 2021

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Version/s: 2019.3.15f1, 2019.4, 2019.4.23f1, 2020.2

Reproduction steps: 1. Open the user's attached project "PrefabsHello.zip" 2. In the Project window select "PrefabA" prefab 3. Notic... Read more

0
votes
Fixed

Performance regression when baking light probes with a light cookie in t...

Progressive Lightmapper

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Mar 22, 2021

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Version/s: 2020.1.0a22

Introduced by https://ono.unity3d.com/unity/unity/pull-request/99050/_/lighting/plm/lightcookies OpenCLCommonBuffers::PrepareLightC... Read more

1
votes
Fixed

[iOS] Unable to combine the last input character in Text Input Field whe...

Input

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Mar 15, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached "TestInputField.zip" project 2. Build and deploy the project to iOS 3. Type in... Read more

0
votes
Fixed

Crash on Terrain::UpdateSplatMaterials when removing Universal RP packag...

Package: Scriptable Render Pipeline Universal

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Mar 13, 2021

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Version/s: 10.1.0

How to reproduce: 1. Open the attached project from "URPpackageCrash.zip" 2. Open scene "PolarScene" 3. Using Package Manager, remov... Read more

0
votes
Third Party Issue

Unity crashed when importing .skp file

Asset - Importers

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Mar 17, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached "1322308skpCrash.zip" project 2. Go to Assets => Import New Asset... and select the "132230... Read more

1
votes
Won't Fix

Node drop-down opens at a different location on-screen than the Node is ...

Package: Visual Scripting

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Mar 22, 2021

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Version/s: 1.4.15, 1.7.6

How to reproduce: 1. Create a new project 2. In the Project window, click the right mouse button > Create > Bolt / Visual Scripting ... Read more

0
votes
Third Party Issue

[iOS] The result of Shader ceil differs between devices

Metal

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Dec 14, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.1.0a9, 2021.2

Reproduction steps: 1. Download and open the attached "Issue2021" project 2. Deploy and build the project to iOS 3. Observe the devi... Read more

0
votes
Fixed

[VFX] Too many GPU Event leads to compilation error

Package: Visual Effect Graph

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Mar 22, 2021

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Version/s: 12.0.0

After link of 6 gpu event to the same system observe the error `syntax error: unexpected token 'if' at kernel CSMain` Read more

0
votes
Fixed

Texture Importer Max Size for Standalone build is not correctly overridden

Texture

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Mar 09, 2021

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Version/s: 2020.2.0b9, 2020.2.6f1, 2021.2.0a1

Reproduction steps: 1. Open the user's attached project 2. In the Project window, select TooBigTexture asset and observe that Max Si... Read more

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