Search Issue Tracker

0
votes
Fix In Review

IL2CPP does not correctly project WinRT system API errors to their C# types

IL2CPP

-

May 19, 2020

-

Version/s: 2018.4, 2018.4.21f1, 2019.3

How to reproduce: 1. Open the attached "New Unity Project _MinRepro.zip" project 2. Build to UWP 3. Open the Visual Studio Solution ... Read more

0
votes
Duplicate

Bolt (VisualScripting Asset) load is high

Bolt

-

May 15, 2020

-

Version/s: 2019.3, 2019.3.13f1

When using Bolt 2.0 the editor window uses a large percentage of GPU resources. Unity will idle with 0% GPU but simply having the bo... Read more

1
votes
Active

Crash on GameObject::IsActive when enabling a specific Game Object

Scene Management

-

May 29, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b6, 2020.2

Reproduction steps: 1. Open user's attached project and scene "MainMenuScene" 2. In the Hierarchy, select the Game Object without a ... Read more

2
votes
By Design

[iOS] [IL2CPP] crash on il2cpp::os::Image::Initialize() on Application l...

iOS

-

May 29, 2020

-

Version/s: 2019.3, 2019.3.14f1

Reproduction steps: 1. Open user's attached project in "NativePluginsWithInstagramAndSnapchatKits.zip" 2. Go Edit -> Build Settings ... Read more

0
votes
Fixed

Shader compiler throwing internal communicating errors for UniversalForw...

Graphics - General

-

May 29, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1

How to reproduce: 1. Open user-submitted project (827425-ShaderCompilerRepro.zip) 2. Open the SampleScene 3. Select "CSR3_Env" in th... Read more

0
votes
Active

Game View focus is lost when entering Play mode with maximized Game View...

Input

-

May 31, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "FIrst Project.zip" and scene "Level 1" 2. Hover the mouse over Game View and press Shif... Read more

1
votes
Active

Particles using World Collision leak through Edge-Collider's points when...

Physics2D

-

May 23, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0a10

Reproduction steps: 1. Open attached project "ParticlePhysicsTest" and scene "SampleScene" 2. Enter Play Mode 3. Observe the particl... Read more

0
votes
Active

GetComponentInParent is returning null when the GameObject is a Prefab

Scene Management

-

May 23, 2020

-

Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce: 1. Open the attached project (case-1249927.zip) 2. Click on the 'test' GameObject and make sure the 'MyPrefab' fie... Read more

1
votes
Fixed

Line Renderer Edit Points in Scene View gizmo is not responsive in the S...

Scene/Game View

-

May 06, 2020

-

Version/s: 2019.3.12f1, 2019.4, 2020.1, 2020.2

Steps to reproduce: 1. Open the project from the attached file "1244789.zip" 2. Select the "Line" GameObject from the Hierarchy 3. I... Read more

1
votes
Active

[Universal RP] Missing Camera cannot be removed from Camera Stack after ...

Universal RP

-

Jun 01, 2020

-

Version/s:

steps to repro: 1. open a new universal rp template 2. add 3x new cameras, name them "cam" and "cam (1)" and "cam (2)" 3. in inspec... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.