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Fixed

Fixed in 2022.3.11f1, 2023.1.14f1, 2023.2.0a22

Votes

0

Found in

2022.3.9f1

2023.1.0b11

2023.2.0a16

2023.3.0a3

Issue ID

UUM-33050

Regression

No

Light Probe Group Visualizations are still shown when Probe Volumes are enabled

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*Repro:*
# Create a project using 2023.1.0b11 and HDRP
# Ensure that the Light Probe system is set to "Light Probe Groups" from the assigned render pipeline asset
# Create a Scene and a basic Light Probe Group
# Ensure that "Light Probe Visualization" is enabled from Workflow Settings in the Lighting Window
# Generate Lighting to see the visualizations
# Now go to the assigned render pipeline asset and change Light Probe System to "Probe Volumes"
# Generate lighting again

!image9.png|width=658,height=495!

*Observed:*
# Light Probe Group visualizations are now shown on-top of the Probe Volume system, which is incorrect.
# In complex Scenes, the additional debug overlay can make the Scene unreadable
# The UI to disable the visualizations is automatically hidden when Probe Volumes re enabled, meaning that the debug view cannot easily be disabled

!image.png|width=364,height=382!

 

*Notes:*

"Likely no check for  SupportRenderingFeatures.overridesLightProbeSystem in the rendering code in LightProbeVisualization.cpp. I think this particular visualization starts in DrawLightProbeGizmoImmediate. It all happens on C++ side"

This issue is already fixed on the URP side, so is HDRP specific.

  1. Resolution Note (fix version 2023.1.14f1):

    Verified as fixed with new type and typesetting

  2. Resolution Note (fix version 2022.3.11f1):

    Verified as fixed in latest 2022.3/staging

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