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Fixed in 2022.3.11f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X
Votes
0
Found in
2022.3.9f1
2023.1.0b11
2023.2.0a16
2023.3.0a3
Issue ID
UUM-33050
Regression
No
Light Probe Group Visualizations are still shown when Probe Volumes are enabled
Repro:
- Create a project using 2023.1.0b11 and HDRP
- Ensure that the Light Probe system is set to "Light Probe Groups" from the assigned render pipeline asset
- Create a Scene and a basic Light Probe Group
- Ensure that "Light Probe Visualization" is enabled from Workflow Settings in the Lighting Window
- Generate Lighting to see the visualizations
- Now go to the assigned render pipeline asset and change Light Probe System to "Probe Volumes"
- Generate lighting again
!image9.png|width=658,height=495!
Observed:
- Light Probe Group visualizations are now shown on-top of the Probe Volume system, which is incorrect.
- In complex Scenes, the additional debug overlay can make the Scene unreadable
- The UI to disable the visualizations is automatically hidden when Probe Volumes re enabled, meaning that the debug view cannot easily be disabled
!image.png|width=364,height=382!
Notes:
"Likely no check for SupportRenderingFeatures.overridesLightProbeSystem in the rendering code in LightProbeVisualization.cpp. I think this particular visualization starts in DrawLightProbeGizmoImmediate. It all happens on C++ side"
This issue is already fixed on the URP side, so is HDRP specific.
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Resolution Note (fix version 2023.1):
Verified as fixed with new type and typesetting
Resolution Note (fix version 2022.3):
Verified as fixed in latest 2022.3/staging