Search Issue Tracker
Fixed in 2022.3.11f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X
Votes
0
Found in
2022.3.9f1
2023.1.0b11
2023.2.0a16
2023.3.0a3
Issue ID
UUM-33050
Regression
No
Light Probe Group Visualizations are still shown when Probe Volumes are enabled
Repro:
- Create a project using 2023.1.0b11 and HDRP
- Ensure that the Light Probe system is set to "Light Probe Groups" from the assigned render pipeline asset
- Create a Scene and a basic Light Probe Group
- Ensure that "Light Probe Visualization" is enabled from Workflow Settings in the Lighting Window
- Generate Lighting to see the visualizations
- Now go to the assigned render pipeline asset and change Light Probe System to "Probe Volumes"
- Generate lighting again
!image9.png|width=658,height=495!
Observed:
- Light Probe Group visualizations are now shown on-top of the Probe Volume system, which is incorrect.
- In complex Scenes, the additional debug overlay can make the Scene unreadable
- The UI to disable the visualizations is automatically hidden when Probe Volumes re enabled, meaning that the debug view cannot easily be disabled
!image.png|width=364,height=382!
Notes:
"Likely no check for SupportRenderingFeatures.overridesLightProbeSystem in the rendering code in LightProbeVisualization.cpp. I think this particular visualization starts in DrawLightProbeGizmoImmediate. It all happens on C++ side"
This issue is already fixed on the URP side, so is HDRP specific.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
Resolution Note (fix version 2023.1):
Verified as fixed with new type and typesetting
Resolution Note (fix version 2022.3):
Verified as fixed in latest 2022.3/staging