Search Issue Tracker
Not Reproducible
Under Consideration for 2019.3.X
Votes
1
Found in
2019.3.0a10
2020.1.0a9
Issue ID
1191652
Regression
Yes
Editor crashes when baking the project with Shadowmask lighting mode on OSX
Steps to repro:
1. Open the attached project and 'ProgressiveLightmappingExample' scene on OSX;
2. In the Lighting window click Generate Lighting button;
Expected result:
The lightbaking finishes without errors or crashes.
Actual result:
Editor crashes. See attached video. The stacktrace is meaningless.
Regression introduced in Version 2019.3.0a10.
Notes:
- Reproducible in versions 2020.1.0a9, 2019.3.0b7, 2019.3.0a10;
- Not reproducible in versions 2019.3.0a9, 2019.2.9f1, 2019.1.14f1, 2018.4.11f1;
- Reproducible only on OSX 10.15 and 10.14, not reproducible on Windows 10;
- Reproducible only with the Shadowmask mode, not reproducible in Subtractive and Baked Indirect;
- Reproducible in Metal and Open GLCore graphics API.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment