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1
votes
Active

[Android] 30-45% of allocated memory is "Unknown" in an empty project on...

Package: Memory Profiler

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Jul 07, 2025

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Version/s: 1.0.0

Reproduction steps:1. Create a new empty project2. Install the Memory Profiler package3. In the Build Settings, enable “Development ... Read more

1
votes
Fixed

MergePrefabInstance crash when reimporting assets from Assets Store

Scene Hierarchy

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May 22, 2017

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Version/s: 5.6.1f1

To reproduce:1.Open users attached project "Empty Project.zip"2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene3.Go ba... Read more

0
votes
Fixed

Handle of a slider is misaligned when using “UsageHints.DynamicTransform...

UI Toolkit Graphics

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Nov 30, 2022

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Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22, 2023.2.0a1

How to reproduce:1. Open the user’s attached “DevProject.zip” project2. Go to the Build Setting and select “iOS” or ”Android” platfo... Read more

1
votes
Fixed

URP Decal Projector doesn't affect Terrain textures when Rendering Path ...

Universal RP

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Jan 02, 2023

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Version/s: 2022.2.2f1, 2023.1.0a24, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached “My project (30).zip“ project2. Open “SampleScene” scene3. Observe Decal Projector in Scene ... Read more

0
votes
Duplicate

[Android] Pollfish ad rect is not visible since Unity 5.6

Mobile

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Apr 22, 2017

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Version/s: 5.6.0p2

Steps to reproduce:1. Open attached project2. Build for Android and run3. Press 'Rewarded' button couple of times till the button 'C... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Fixed

[HDRP] Wrong material variant picked in player

Shader System

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Jul 01, 2022

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Version/s: 2022.3.16f1, 2023.1.0a2

Does not reproduce on: 2020.3.30f1, 2021.3.5f1 Reproduces on: 2023.1 + Trunk__________________________________More info: The issue s... Read more

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