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Under Consideration for 1.0.X
Votes
1
Found in [Package]
1.0.0
Issue ID
PROFB-371
Regression
No
[Android] 30-45% of allocated memory is "Unknown" in an empty project on some Pixel devices
Reproduction steps:
1. Create a new empty project
2. Install the Memory Profiler package
3. In the Build Settings, enable “Development build”
4. Build and Run the Android Player
5. Open the Memory Profiler (Window > Analysis > Memory Profiler)
6. Capture a snapshot of the Android Player
7. Observe the allocated memory
Expected result: Less than 20% of the allocated memory is unknown/untracked
Actual result: 30 to 45 percent of the total allocated memory is unknown/untracked
Reproducible with: 2022.3.64f1, 2023.1.0b20, 6000.0.52f1, 6000.1.10f1, 6000.2.0b9, 6000.3.0a1
Couldn’t test with: 2022.1.0a1 (Unable to resolve Memory Profiler package errors)
Reproducible environments: macOS 15.5
Not reproducible environments: No other environments tested
Reproducible with these devices:
VLNQA00641 - Google Pixel 9 (Pixel 9), CPU: Google Tensor G4, GPU: Mali-G715, OS: 15
Not reproducible with these devices:
VLNQA00372 - Galaxy S21 5G (SM-G991U), CPU: Snapdragon 888, GPU: Adreno 660, OS: 12
VLNQA00460 - Google Pixel 6 (Pixel 6), CPU: Google Tensor (Whitechapel), GPU: Mali-G78, OS: 14
VLNQA00403 - Galaxy Z Flip3 5G (SM-F711B), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
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