Search Issue Tracker
Fixed in 5.2.2
Votes
1
Found in
5.1.1f1
Issue ID
707379
Regression
No
[GearVR] Video player crashes right after initialisation
This issue has no description.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0
engieelec
Aug 12, 2015 01:10
I have a problem with the editor crashing. I am using Unity 5.1.2f1. Also, I am not importing Unity Integration package provided by Oculus. Instead, I just check Virtual Reality Supported for the Android build settings.
I can create the project and build to the device successfully only once. After I close the project and editor, then try to open it again...big crash.
Drakun83
Jun 25, 2015 21:31
I have this same issue where my app crashes as soon as I place my Galaxy S6 into the gear VR.