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0
votes
Fixed

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

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May 31, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more

0
votes
Won't Fix

Material Preview does not show selected Reflection Probes

Shadows/Lights

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Jun 01, 2022

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Version/s: 2022.2.0b1, 2023.1.0a1, 2023.2.0a1

Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more

5
votes
Won't Fix

Unity Camera produces wrong pixel values in build when the Camera has a ...

RP Foundation

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Jun 01, 2022

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Version/s: 2022.2.0b3

Reproduction steps:1. Open the user's attached project2. Open File > Build Settings3. Add the open Scene to the build4. Build and... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

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Oct 29, 2019

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Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

1
votes
Won't Fix

[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...

XR SDK

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Sep 16, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3

Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more

0
votes
Fixed

Memory leak when previewing a prefab with a scene that has many lights

Universal RP

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May 31, 2022

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Version/s: 2022.1.0b7, 2022.2.0b4, 2023.1.0a5

Steps:1. Open attached project (MemLeak.zip)2. Open Master scene3. Make sure SceneView is opened and looks at all the lights4. On Pr... Read more

0
votes
By Design

Lightsmaps have artifacts when baking one sided meshes with rotation

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Apr 10, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/Level/Londres/lon_sco_01_street_morning“ scene3. Ope... Read more

0
votes
Fixed

[2D][Tilemap Extras] Tiles are rotated when painting with Random Brush

Package: 2D Tilemap Extras

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Jan 11, 2023

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Version/s: 1.8.4-preview, 2.2.4, 3.0.3, 4.0.0-pre.2

Reproduction steps:1. Open the attached project “TileMapBug”2. Open “Assets/Scenes/SampleScene” Scene3. Open Window → 2D → Tile Pale... Read more

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