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UI Toolkit child elements get squashed when margin with percentage value...
How to reproduce:1. Open the “UIBugs.zip“ project2. Open the “RecipeTest.uxml“ file in UI Builder3. Select and compare the “Item“ el... Read more
[Addressables] Paths for Assets marked as 'Addressable' do not update in...
How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
Flickering Scene view when post-processing is added to the Camera
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/__Scenes/__ManagerScene.unity” Scene3. Press “F1” ke... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more
[Visual Effect] Unable to set the maximum size of Array beyond 1 in Prop...
Unable to set the maximum size of Array beyond 1 in Visual Effect property Sheet element. Steps to repro:1. Create a new project.2. ... Read more
The image from the atlas which is used by a prefab is missing when sprit...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. In File Explorer, ... Read more
[VFX] Unexpected garbage from SpawnOverDistance
Step to repro:- Import the package in URP or HDRP project- Enter in play mode- Look at the profiler- Observe the unexpected GC.Alloc... Read more
Ghost collisions occur in a Physics mesh when entering the Play mode
Reproduction steps:1. Open the attached “MeshCollidersDifferencePlayMode” project2. Open the “Assets/Scenes/SampleScene” scene3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code