Search Issue Tracker

Fixed

Fixed in 2021.3.29f1, 2022.3.6f1, 2023.1.2f1, 2023.2.0a21

Votes

0

Found in

2020.3.19f1

2021.3.20f1

2022.2.8f1

2023.1.0b7

2023.2.0a5

Issue ID

UUM-30877

Regression

No

Graphics.CopyTexture is called with mismatching mip counts when Anti-aliasing is used

--

-

Reproduction steps:
1. Open the attached project “TextureBug“
2. Select the Custom Render Texture “Assets/Texture”
3. Save Project (CTRL+S)
4. Observe the Console Window

Expected results: The project is saved without any errors
Actual results: “Graphics.CopyTexture called with mismatching mip counts“ error is logged in the Console Window

Reproducible with: 2020.3.19f1, 2021.3.20f1, 2022.2.8f1, 2023.1.0b7, 2023.2.0a5

Reproducible on: Windows 11

Note: Issue is reproducible when Custom Render Texture has “Enable Mip Maps” and “Double Buffered” properties enabled, and Anti-aliasing is set to “8 samples”

  1. Resolution Note (fix version 2023.2.0a21):

    Fixed mismatch mipcount error with double buffer and anti-aliasing on.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.