Search Issue Tracker
Fixed
Votes
0
Found in
2020.3.42f1
2021.3.15f1
2022.2.1f1
2023.1.0a23
2023.2.0a1
Issue ID
UUM-21856
Regression
No
[WebGL] Audio Source component with Loop enabled has a delay between cycles when playing the sound in the Player
Reproduction steps:
- Open the attached “Unity-webgl-bug-IN-24811“ project
- Open the “SampleScene” scene
- Press File → Build And Run
- Listen to the music in the Player
Expected result: Sound is constant, with no pauses in the music
Actual result: Sound is not constant, “gaps” in music
Reproducible with: 2020.3.42f1, 2021.3.15f1, 2022.2.1f1, 2023.1.0a23
Reproduced on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-12530