Search Issue Tracker

0
votes
Fixed

[Error] Undoing added list element in prefab throws an error: Serialized...

-

Feb 05, 2024

-

Version/s: 2022.3.20f1

Steps to reproduce: # Download and open the attached project {}Serialized List Undo Error.zip{}. Open the SampleScene. Open the Game... Read more

3
votes
Duplicate

Fullscreen Windows Standalone player opens on first monitor instead of m...

Deployment Management

-

Feb 26, 2016

-

Version/s: 5.3.3f1

Fullscreen Windows Standalone player opens on first display instead of main display. https://oc.unity3d.com/index.php/s/2t42IbZjkdvS... Read more

0
votes
Fixed

[Android] "playerInput.currentControlScheme" displays "Keyboard" InputCo...

Android

-

Nov 24, 2022

-

Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1

How to reproduce:1. Open the user’s attached “My project.zip“ project2. Connect a gamepad to the Android device3. Build and Run for ... Read more

0
votes
By Design

Circle-shaped rendering artefacts visible in Local Volumetric Fog bounda...

-

Sep 04, 2025

-

Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce:1. Open the attached “FogArtefacts.zip” project from provided Google Drive link2. Make sure “OutdoorsScene” is op... Read more

0
votes
Not Reproducible

Deprecated UxmlTraits API warning is thrown after adding a Visual Elemen...

UI Builder

-

Dec 03, 2025

-

Version/s: 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open the attached project Open the New Scene Open the NewUXMLTemplate.uxml asset in the UI Builder Drag a Label ... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

-

Aug 30, 2022

-

Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

6
votes
Fixed

VFX Shaders generate warnings when building a project

Visual Effects

-

Oct 26, 2022

-

Version/s: 2022.1.17f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1

How to reproduce:1. Open the attached project “ShaderWarning”2. Build the project3. Observe the Console Expected result: There are n... Read more

0
votes
Won't Fix

[Android] Excessive Z-fighting occurs between two polygons when on Android

-

Feb 22, 2024

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8

Reproduction steps:1. Open the attached project “Zproject”2. Build And Run on Android3. Observe the train GameObject windows Expecte... Read more

0
votes
Fixed

[Plugin] Native Plugins using .bundle files are not recognised by the Ed...

Asset Import

-

Mar 12, 2016

-

Version/s: 5.4.0b9

Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.