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Incorrect ZTest when using a Custom Shader for non-Standalone Target Pla...
Reproduction steps:1. Open the attached “RimLightBug.zip“ project2. Make sure that a non-Standalone platform is selected (File > ... Read more
Some default UxmlConverters are dependent on the Current Culture
Some default UxmlConverters are dependent on the Current Culture{}.{}For example, new Vector2(123.45f, 234) will be saved as "123,45... Read more
input position does not update once mouse is off the player window
Steps to reproduce: 1. open ISX_KB_Mouse_Basic scene and build the project in windowed mode 2. move the mouse off the player window ... Read more
Creating build profile asset in memory causes a crash when opening build...
Steps to reproduce: 1. Create build profile in memory (using ScriptableObject.CreateInstance<BuildProfile>())2. Override its p... Read more
[Android] Depth Texture is flickering on Adreno device when Graphics API...
Steps to reproduce:1. Open the “TestSampleProject” project2. Build And Run the project on the device3. Swipe down from the top of yo... Read more
[Quest] Most FrameTiming metrics display 0 on Meta Quest 2/3
Steps to reproduce:1. Download the attached user's project "BugRepro.zip"2. Go to File > Build Settings... and switch to the Andr... Read more
HDRP/Lit shader warnings are thrown after building High Definition 3D te...
Steps to reproduce: Create a new High definition 3D template project Build and run Tested on (OS): Ubuntu 22 {}Not reproducible in{}... Read more
[Linux] Player hangs when splash screen disappears
Reproduction steps:1. Open the attached “BugRepro” project2. Build the project3. Install necessary packages by running these command... Read more
**DIR_UNITYPROJECT** is not resolved correctly in settingsTemplate.gradle
To reproduce: Open attached project Inspect Assets\Plugins\Android\mainTemplate.gradle and Assets\Plugins\Android\settingsTemplate.g... Read more
[Android] NewInputSystem does not support Input.backButtonLeavesApp
Steps to reproduce:1. Open the attached user's project "backButtonLeavesApp-bug.zip"2. Make sure that Android is selected as the pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved