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Editor hangs when repeatedly clicking "Create New Palette" in Tile Palet...
Repro steps:1. Create a new 2D Core project2. Open the Tile Palette window3. Click “Create New Palette” and save it4. Select the New... Read more
SRP constructor is called when the scene has not been loaded
How to reproduce:1. Open the attached user project "SRPConstructor.zip"2. Observe the Console Expected result: "OnEnable" is logged ... Read more
The Editor crashes when changing the Target Build from Windows to macOS ...
How to reproduce:1. Open the repro-project from Google Drive2. Click File → Build Settings3. Change Build Target to Windows4. Build ... Read more
Lightmap Exposure tooltip is incorrect
Observed: The tooltip for the Lightmap Exposure Slider is currently displaying "Light Settings" which is not useful. !LightSettings.... Read more
Documentation for PrefabUtility.SetPropertyModifications() is lacking he...
Complaints from a user: PrefabUtility.SetPropertyModifications() should have better documentation since you need an understanding of... Read more
Button click isn't registered when building for WebGL platform
Reproduction steps:1. Open the attached project “ButExample2”2. Build And Run the project using the WebGL platform3. Click the “Butt... Read more
Can't add more than two signal receivers' reactions
Reproduction steps: 1. Open new project2. Create empty GameObject3. Add a Signal Receiver component to the newly created GameObject4... Read more
Crash on JoinImpl<core::basic_string<char,core::StringStorageDefault<cha...
Reproduction steps:1. Open the attached “CrashRepro” project2. Click Window > Package Manager3. Select Unity Registry4. Search “H... Read more
Objects do not receive lighting from StaticLightingSky
Repro : Open the attached project Open scene : Scenes/APV Bake and notice the cube receives lighting from the cubemap Open additivel... Read more
[2D Platformer Microgame] 2D Platformer Microgame Project crash on __cxx...
Reproduction steps:1. Create a new “2D Platformer Microgame” Project2. Follow the “Editor Basics” tutorial3. Reach “Zoom in and out”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask