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0
votes
Fixed

Shader warning in 'HDRP/Lit' throw after building High Definition 3D Sam...

SRP Templates

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Aug 30, 2024

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Version/s: 6000.0.18f1

Steps to reproduce: 1. Create a new project using High Definition 3D Template 2. Build and Run the project Actual results: "Shader w... Read more

1
votes
Fixed

The selection changes when the parent item is toggled if a child item is...

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Jul 04, 2024

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Version/s: 2022.3.35f1, 6000.0.9f1, 6000.1.0a7

How to reproduce:1. Open the attached project "TreeView_Expand_SelectionChanged.zip"2. Open BugReport>TreeView3. Expand the toggl... Read more

0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more

0
votes
Won't Fix

Material properties are set to 0 when building in Server mode

Dedicated Server

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May 23, 2022

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Version/s: 2020.3.24f1

Reproduction steps:1. Open the 'serverBuildMaterialsIssue' project2. Open the 'Sample' Scene3. Enter Play mode4. Observe the printed... Read more

9
votes
Duplicate

Objects lighten up by light probes in Gamma Color Space looks too bright

Global Illumination

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Mar 07, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
Won't Fix

Editor dropdown (EditorGUI.Popup) is immediately closed when selecting d...

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1

How to reproduce:1. Open the attached “IN-79886“ project2. Open the “SampleScene“3. In the Hierarchy window select the “Text (TMP)“ ... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

[Plugin] Native Plugins using .bundle files are not recognised by the Ed...

Asset Import

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Mar 12, 2016

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Version/s: 5.4.0b9

Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more

4
votes
Won't Fix

[Linux Hub] A new instance of the Hub does not have a Taskbar icon

Linux

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Dec 13, 2019

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Version/s:

How to reproduce:1. Open Unity Hub Expected results: Hub appears on the Taskbar with Unity's logo on itActual results: Hub appears o... Read more

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