Search Issue Tracker

Active

Votes

4

Found in

2021.3

2021.3.2f1

2022.1

2022.2

2023.1

Issue ID

1427154

Regression

No

Shadowmask Lightmap casts a shadow all over the Terrain object when using Deferred rendering path

URP Features

-

How to reproduce:
1. Open the user's attached project "URP empty project.zip"
2. Observe Scene/Game View

Expected result: Baked Shadowmask Lightmap correctly represents the shadow on the Terrain object
Actual result: A shadow is cast on the whole Terrain object disregarding the baked Shadowmask

Reproducible with: 12.1.7 (2021.3.6f1), 13.1.8 (2022.1.7f1), 14.0.3 (2022.2.0b1), 15.0.0 (2023.1.0a3)
Could not test with: 10.9.0 (2020.3.36f1) (Deferred rendering is unavailable)

Reproducible on: Windows 10

Comments (2)

  1. hypergamey

    Sep 30, 2022 17:15

    Any news on this?

  2. forgegamingstudio

    Sep 29, 2022 22:01

    Any news on this?

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.