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0
votes
Fixed

View Direction Shader Graph Node causes a compilation error when used in...

Package: Visual Effect Graph

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Dec 09, 2019

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Version/s: 7.1.2 - 7.1.6

Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

0
votes
Won't Fix

Font Asset pulls all fonts with the same family name as dependencies

Text (TextCore)

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Nov 24, 2022

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Version/s: 2020.3.41f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a19

How to reproduce:1. Open the user-attached project “My Project”2. In Assets/Fonts select “Metropolis-Black.ttf”3. On the Toolbar, cl... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more

0
votes
Fixed

Switching Size Modes doesn't always adjust UI size

UI Toolkit Graphics

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May 20, 2025

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Version/s: 6000.2.0b2, 6000.3.0a1

Steps to reproduce: Open the attached Unity project "SizeMode" from Google Drive link Open "SampleScene" Scene In Hierarchy window s... Read more

0
votes
By Design

Terrain geometry detail is permanently lost when switching to lower heig...

Terrain

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Oct 29, 2019

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Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open the attached TerrainHeightmapBug project2. Select the Terrain game object3. Go to Settings ... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more

1
votes
Fixed

Subscene fails to import when using managed IComponentData referencing a...

Package: Entity Component System (ECS)

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Nov 26, 2019

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Version/s: 0.4.0-preview.10

How to reproduce:1. Open the attached project "1201070.zip"2. Open the Scene13. Select ManagedComponent in the Hierarchy Expected re... Read more

0
votes
Not Reproducible

Cannot select objects when Camera.Render() function is working

Scene/Game View

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Mar 02, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open the attached project 7763252. Open scene "scene"3. Try to select any object by clicking on them in the Sc... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more

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