Search Issue Tracker
Fixed in 6000.2.1f1
Fixed in 6000.2.X, 6000.3.X, 6000.3.0a5
Votes
0
Found in
6000.2.0b2
6000.3.0a1
Issue ID
UUM-105765
Regression
No
Switching Size Modes doesn't always adjust UI size
Steps to reproduce:
- Open the attached Unity project "SizeMode" from Google Drive link
- Open "SampleScene" Scene
- In Hierarchy window select "UIDocument"
- In Inspector window change Size Mode from Fixed to Dynamic
- Observe the UI elements in Scene view/Game view
Actual results: UI doesn't adjusts itself to the content size
Expected results: UI adjusts itself to the content size
Reproducible with versions: 6000.2.0b2
Tested on (OS): Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
- Crash on RendererScene::NotifyInvisible when GameObjects are deleted from the Hierarchy in a specific Scene
- "Import projects" button doesn't work in Unity Hub
- Animation is affected by TimeScale when setting Animator's updateMode to UnscaledTime in onDisable()
Add comment