Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.3.3f1
Issue ID
776325
Regression
No
Cannot select objects when Camera.Render() function is working
Reproduction steps:
1. Open the attached project 776325
2. Open scene "scene"
3. Try to select any object by clicking on them in the Scene view
4. Now try to select object by click-and-dragging
Expected behavior: it should be possible to select objects in the scene view by clicking on them.
Actual behavior: cannot select by clicking on an object in the scene view when script is running.
Reproduced on: 5.4.0b9, 5.3.3p2, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment