Search Issue Tracker
Won't Fix
Won't Fix in 2023.1.X
Votes
0
Found in
2020.3.41f1
2021.3.14f1
2022.1.23f1
2022.2.0f1
2023.1.0a19
Issue ID
UUM-20069
Regression
No
Font Asset pulls all fonts with the same family name as dependencies
How to reproduce:
1. Open the user-attached project “My Project”
2. In Assets/Fonts select “Metropolis-Black.ttf”
3. On the Toolbar, click Unity Support → Get Dependencies
4. Observe the Console
Expected result: Only fonts from the folder Fonts were printed
Actual result: All fonts with the same family name are printed
Reproducible with: 2020.3.41f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a19
Reproducible on: Windows 11 Pro, macOS 12.4 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note:
Legacy text system is no longer supported. Textcore is the new text system which should resolve this issue.
Resolution Note (2023.1.X):
Legacy text system is no longer supported. Textcore is the new text system which should resolve this issue.