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[Oculus GO] PostProcessing effects are not applied to built applications
To reproduce:1. Open my attached project "OculusPP.zip", scene "SampleScene"2. Build to Oculus GO Expected: Post Processing is appli... Read more
Warning “CommandBuffer: built-in render texture type 3 not found while e...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Warnings existActual result: W... Read more
[Android] Location app crashes due to error 'jstring has wrong type: and...
How to reproduce:1. Open the attached project2. Build and Run Test scene on Android device (it has only one line Input.location.Star... Read more
JobTempAlloc error appears in Standalone Build output log if trees are i...
Reproduction Steps:1. Import attached project.2. Open Test scene.3. Build and Run.4. In Standalone Build Data files, open output.log... Read more
Enabling Mesh Renderer during rendering causes error in Console tab
Steps to reproduce: 1) Download attached project 'MeshRendererError.zip' and open in Unity2) Open scene 'ReproScene' and press Play3... Read more
[URP Template] Major performance drop in the Editor during Play Mode
How to reproduce:1. Open a new URP project2. Make sure you have Fraps opened3. Go to Window -> Layouts -> Default (Different L... Read more
Incorrect transform position in Awake method of an instantiated prefab
To reproduce:1. Open attached Unity project "New Unity Project.zip"2. Open "Scene" scene3. Go into Play mode4. Input letter "s" (it ... Read more
[iOS] Random freeze with heavy CPU usage while Destroy is being used rap...
Reproduction steps:1. Open the attached project (Link from the original description or OC link in the edit).2. Go to Build Settings.... Read more
System.Configuration.ConfigurationErrorsException: Failed to load config...
Using works fine in editor, but on device (iOS / Android) we are getting the error below. Looks like others have encountered this (h... Read more
[WebGL] NetworkDiscovery.cs build errors when trying to build a project ...
How to reproduce:1. Open the attached project ('1149977repro.zip')2. Build for WebGL Expected results: Project is successfully built... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected