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Fixed in Unity 2018.3

Votes

13

Found in

2018.1.0b13

Issue ID

1024354

Regression

Yes

[iOS] Random freeze with heavy CPU usage while Destroy is being used rapidly on Gameobject.Deactivate on weaker devices

Mobile

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 2Core functionality majorly impacted

Reproduction steps:
1. Open the attached project (Link from the original description or OC link in the edit).
2. Go to Build Settings.
3. Check "Development Build" for iOS platform.
4. Change "Run in Xcode as" from "Release" to "Debug".
5. Build and run on iOS device.

Actual behavior:
- The application will freeze after 2-10 seconds.
- Video attached - "iPhoneSE-2018.MP4".
- Profiler screenshot attached.

Reproduced with:
2018.1.0f2, 2018.2.0b3
iPad Mini 2 iOS 9.2.1
iPhone SE iOS 9.3
iPhone 7 iOS 11.0

Not reproducible with:
2017.4.3f1
or
iPhone 8 iOS 11.0

Note:
- The project is not compatible with Android.

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