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0
votes
Duplicate

[tvOS] After setting allowExitToHome to True and back to False the app s...

tvOS

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Aug 10, 2019

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Version/s: 2018.4.6f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1

How to reproduce: 1. Build the "tvOSExitBug.zip" project for tvOS 2. Connect gamepad controller to the Apple TV 3. Run the app on Ap... Read more

0
votes
Won't Fix

[Linux] Asset Store text jitters and produces artifacts when something i...

Linux

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Aug 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0b4, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12

How to reproduce: 1. Create or open any project 2. Open Asset Store window 3. In 'All Categories' enable and disable some of the cat... Read more

0
votes
Fixed

[IL2CPP] SafeHandle.ReleaseHandle never called in player when handle is ...

IL2CPP

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Aug 08, 2019

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Version/s: 2018.3.0b12, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project (SafeHandleRepro.zip) 2. Build an IL2CPP Standalone Build 3. Add a breakpoint in Te... Read more

0
votes
Fixed

No exception is thrown stating that a mesh has exceeded 65536 vertices w...

Graphics - General

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Aug 12, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.2.0f1, 2019.3

How to reproduce: 1. Open the attached 'Mein Kraft.zip' project using the EnvIronman VM (optional) (more information in Edit) 2. Loa... Read more

0
votes
Fixed

File explorer dialog won't show shortcuts to folders when adding assets ...

Asset Import Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12

How to reproduce: 1. Create a new shortcut of any folder you have laying around 2. Create a new Unity project and open it 3. In the ... Read more

0
votes
Fixed

Clicking away from the Inspector window after applying plugin import set...

Asset Importers

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Aug 12, 2019

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Version/s: 2019.2.0b6, 2019.2.0f1, 2019.3.0a6

How to reproduce: 1. Download a tester-attached plugin(assimp.dll) 2. Create a new Unity project 3. Import the plugin and select it ... Read more

0
votes
Fixed

[VCS] Resolve conflict window is automatically closed after resolving on...

Version Control

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12

How to reproduce: 1. Create a new project in your preferred workspace and connect it to Perforce 2. Create two new empty scripts and... Read more

0
votes
Fixed

[iOS] UnityEngine.TextureFormat does not contain a definition for ETC_RG...

iOS

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Aug 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "testcrunch.zip" project and open in Unity 2. Build for iOS Expected result: Unity Editor succe... Read more

3
votes
Not Reproducible

The game objects are black when Baked Global Illumination is checked aft...

Android

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Jul 10, 2019

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Version/s: 2019.2.0b7, 2019.3

To reproduce: 1. Open attached project ( LightBakeTest.zip ) 2. Make sure the Baked Global Illumination is checked in the lightning ... Read more

0
votes
Won't Fix

[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)

Version Control

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Aug 14, 2019

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Version/s: 2018.4.5f1

Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a logi... Read more

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