Search Issue Tracker
Active
Under Consideration for 1.10.X, 1.11.X
Votes
0
Found in [Package]
1.10.0
Issue ID
OXRB-333
Regression
No
VR Headset eye view is at floor level when entering Play mode
Reproduction steps:
1. Open user attached project "HeadStuckInFloor.zip"
2. Open the "RenderTextureBug" scene (Assets > DVT_UNITY_VR > Engineering > Scenes)
3. Enter Play mode
Expected result: Eyes are above the floor
Actual result: Eyes are floor level
Reproduced with: 1.10.0 (2022.3.24f1, 2023.2.17f1, 6000.0.0b14)
Could not test with: 1.8.2 (2023.23.0a12) (due to crash), 1.10.0 (2021.3.37f1) (due to “Oculus.Platform.Samples.VrHoops" errors )
Reproducible on: Windows 10
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent NullReferenceException while connecting Edges in the Graph
- Output Decals URP link in Learning Templates directs to HDRP Lit Decal Documentation
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions
Add comment