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Async setup does not work when running tests with the Test Framework
Reproduction steps:1. Open the user's project2. Open Test Runner window (Window -> General -> Test Runner)3. Run all tests (Pr... Read more
[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...
Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more
Indirect light is not generated when using Realtime Global Illumination ...
How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more
[2D][Tilemap Extras] Tiles are rotated when painting with Random Brush
Reproduction steps:1. Open the attached project “TileMapBug”2. Open “Assets/Scenes/SampleScene” Scene3. Open Window → 2D → Tile Pale... Read more
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more
[SceneManagement] Unity crashes due to error in SceneManager:UnloadScene...
Steps to reproduce: 1. Open attached project "751480.zip"2. Open scene "NeighborStream"3. Enter play mode4. Hold down "W" key to mov... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
Copy-pasting material properties between different materials throws exce...
This is a regression from: [https://github.cds.internal.unity3d.com/unity/unity/pull/15924] Steps to reproduce: Add TMP to the proje... Read more
Panel and ScrollView are outside the canvas borders in the Controls scene
Steps to reproduce : - import the UI sample scenes- open the Controls scene and notice the Panel and ScrollView are outside the bord... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more
All about bugs
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