Search Issue Tracker
Fixed in 2021.3.29f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a8
Votes
0
Found in
2021.3.16f1
2022.1.24f1
2022.2.1f1
2023.1.0a24
2023.2.0a1
Issue ID
UUM-22634
Regression
Yes
Copy-pasting material properties between different materials throws exceptions.
This is a regression from: [https://github.cds.internal.unity3d.com/unity/unity/pull/15924]
Steps to reproduce:
- Add TMP to the project
- Import Essential Resources, Examples, and Extras (Window/TextMesh Pro/Import …)
- Create a new scene with 2 TMP TextObject
- The first one, change its material preset to {{LiberationSans SDF - Metalic}} .
- Copy the material properties from the first one to the second one
Expected: No errors are thrown even if the destination is missing some properties
Actual: Exceptions are thrown
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment