Search Issue Tracker

0
votes
Won't Fix

Animation is not visible in the default Editor state

Package: Timeline

-

Aug 25, 2022

-

Version/s: 1.7.0-pre.2

To reproduce:1. Open the project “XOrd-rig-bug”2. Open the Assets → _LOCAL → Rig Anim without Seq → Rig Anim Scene.unity3. Select in... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

-

Jun 24, 2019

-

Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Not Reproducible

[GPU] GPU-sorting and GPU events are broken

Package: Visual Effect Graph

-

Jun 21, 2019

-

Version/s: 7.0.0

Repro steps:1. Import the attached package.2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many pa... Read more

0
votes
By Design

UnityTest tests fail when an external Coroutine method is used

Package: Test-Framework

-

Oct 31, 2023

-

Version/s: 2.0.1-pre.18

Reproduction steps:1. Open the attached project “TestFail”2. Open the Test Runner (Windows > General > Test Runner)3. In the T... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

-

Jan 31, 2020

-

Version/s: preview.4 - 1.0.0

How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

0
votes
Fixed

Unity Editor is frozen when the project is loaded

Asset Importers

-

Mar 24, 2023

-

Version/s: 2022.2.7f1

Reproduction steps:1. Open the attached "IN-33309.zip" project2. Wait for it to load Expected result: It’s possible to interact with... Read more

0
votes
Fixed

Particles do not die when using a Trigger and Ring Buffer.

Visual Effects - Legacy

-

Apr 07, 2023

-

Version/s: 2020.3.46f1, 2021.3.23f1, 2022.2.15f1, 2023.1.0b12, 2023.2.0a10

How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the Game view Expected outcome: Particles d... Read more

0
votes
By Design

No warning is present and input is no longer detected if both OculusXR a...

Package: XR Management

-

Aug 09, 2023

-

Version/s: 4.4.0

Steps to reproduce:1. Open the attached user's project "XRITest.zip"2. Make sure Oculus link is enabled on Quest 23. Go to XR Plugin... Read more

0
votes
Fixed

[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...

Package: Scriptable Render Pipeline Universal

-

Jan 30, 2020

-

Version/s: 7.1.1

Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.