Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.3.16f1
6000.4.8f1
6000.5.0b9
6000.6.0a5
Issue ID
UUM-142727
Regression
No
"No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- Open the attached "IN-143007_Empty Project" project
- Open the "SampleScene" (Assets/Scenes/SampleScene)
- Select the "GameObject" in the Hierarchy
- Observe the Inspector
Actual result: "No GUI Implemented" is displayed in the Inspector window instead of the editable properties
Expected result: The PhysicsMask struct should render properly in the Inspector window
Reproducible with: 6000.3.0a5, 6000.3.16f1, 6000.4.8f1, 6000.5.0b9, 6000.6.0a5
Could not test with: 2023.1.0a1, 6000.0.75f1, 6000.3.0a4 (PhysicsMask struct didn't exist until later 6000.3 versions)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
Add comment