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Memory leak occurs when filling NativeArray from NativeQueue since alloc...
How to reproduce:1. Open attached project2. Open Profiler window3. Enter the Play Mode4. Select Memory part of the Profiler5. Choose... Read more
[Metal] Performance degradation on iOS devices
To reproduce:1. Open the GraphicsPerf project with Unity 2018.2;2. Change Graphics API to Metal;3. Build and run DynamicVBO, Lights,... Read more
Unity does not execute code weavers when the project is opened for the f...
How to reproduce:1. Download user attached project "unity2020-weaver-bug.zip"2. Inside the project folder, delete the "Library" fold... Read more
[macOS] GameKit reference in the application when Game Center is not use...
Reproduction steps:1. Open the attached project.2. Build it as macOS Standalone.3. Navigate to the "AppName.app" location using Term... Read more
[WebGL] Using XElement.Load(string uri) causes an uncaught abort excepti...
How to reproduce:1. Extract the user's attached "WebGLBuild.zip" archive2. Open "index.html" in a browser3. Observe the error thrown... Read more
"Parser Failure: Expected closing '}'" error when creating ScriptableObject
Reproduction steps:1. Open attached project "ParseIssue.zip"2. In Project window, Right-Click -> Create -> Test -> press En... Read more
New Editor versions don't get installed through Hub
How to reproduce:1. Open Hub2. Click Installs3. Click Add4. Select a version-> 'Next' -> 'Done'5. Wait till installing done Ex... Read more
Warning “CommandBuffer: built-in render texture type 3 not found while e...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Warnings existActual result: W... Read more
[Android] Input.gyro is extremely laggy on specific device with Android 7.0
Steps to reproduce: 1) Download attached project 'AndroidAttitudeBug.zip' and open in Unity2) Build and Run 'Main' scene on a device... Read more
[Oculus GO] PostProcessing effects are not applied to built applications
To reproduce:1. Open my attached project "OculusPP.zip", scene "SampleScene"2. Build to Oculus GO Expected: Post Processing is appli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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