Search Issue Tracker

42
votes
Fixed

Consistent EditorLoop 5-10ms spikes when using Metal API

Metal

-

Nov 07, 2021

-

Version/s: 2020.3, 2021.2, 2021.2.1f1, 2022.1.0a13

Reproduction steps: 1. Create a new project 2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > Auto... Read more

34
votes
Fixed

[iOS] Rigidbody interpolation causes objects to jitter

iOS

-

Nov 21, 2017

-

Version/s: 2017.2.0p2, 2017.3.0a4

Steps to reproduce: 1. Download the user's attached project 2. Build to iOS 3. Observe the cube travelling in the screen Expected: ... Read more

14
votes
Fixed

Editor crash when deserializing an array of a type with a nested fixed-s...

Serialization

-

Feb 05, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached 'FixedBufferOverrideCrash' project 2. Open the 'TestScene' 3. Select the 'TestPrefab' and o... Read more

24
votes
Fixed

[IL2CPP] Null Exception is thrown when passing NativeList to a IJobParal...

Package: Unity Jobs System

-

Jan 23, 2019

-

Version/s: 0.0.7

Steps to reproduce: 1. Download attached project 2. Build project for Standalone with IL2CPP backend Results: Null exception is th... Read more

12
votes
By Design

CPU spikes by 3-10% at "Physics.Processing" when using Physics.RebuildBr...

Physics

-

Feb 24, 2022

-

Version/s: 2019.4, 2020.3, 2021.2.12f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "PhysicsPerformanceRepro.zip" project 2. Open the "OutdoorsScene" Scene 3. Enter the Play m... Read more

49
votes
Fixed

Folder name is truncated when dot is used in the name

--

-

Jun 27, 2022

-

Version/s: 2022.1.5f1, 2022.2.0a18, 2023.1.0a6

How to reproduce: 1. Create a new project 2. Open the Project window (Window->General->Project) 3. Create a new Folder with "a 1.... Read more

19
votes
Fixed

[Linux] Editor crashes at "DisconnectGtkSignal(void*, GtkCallbackRespons...

--

-

Aug 10, 2022

-

Version/s: 2021.3.7f1

How to reproduce: # Create and open a new project # Open the Build setting window by going to the menu bar: File > Build Setting... Read more

19
votes
Fixed

[MacOS] "Bloom" does not work in Standalone Build

MacOS

-

Apr 19, 2019

-

Version/s: 2019.1.0a2, 2019.1.0f2, 2019.2.0a1

Steps to repro: 1. Open original project "BugTestProject.zip" 2. Open "SampleScene" 3. Observe that bloom works in the Game view 4. ... Read more

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

-

Sep 27, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project. 2. Build and run for android device. Expected result:... Read more

19
votes
Fixed

Standard Shader with Cutout mode doesn't work in the Player when Shader ...

--

-

Sep 02, 2022

-

Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6

To reproduce: 1. Open the project “UnityShaderGraphStandartShaderBug2” 2. Open the “SampleScene” 3. Notice that the Cube is not ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.