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Some Clear flags of Cameras are not working when using Post Process Laye...
How to reproduce:1. Open user attached project "PostProcessingWithMultipleCameraIssue.zip"2. Open "SampleScene" scene Expected resul... Read more
[HDRP] DRS with custom pass render only a cropped up / scaled up version...
Repro steps :- Open attached project- Open scene called "Dynamic Upscaling Issue"- Select the camera and make sur DRS and DLSS are o... Read more
Loading an asset that has an Animator component from an Asset Bundle wit...
The project provided uses "Asset Bundle Browser" tool but it has anything to do with the bug To reproduce:1) Open the attached proje... Read more
Light is culled incorrectly when Deferred+ and Forward+ Rendering Paths ...
How to reproduce:1. Open the “IN-97819.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Move the mouse to look more toward ... Read more
Increased script compilation time
Reproduction steps:1. Open the attached "case_1317926.zip" project2. In the Project window, open the Test script3. Uncomment line 16... Read more
[LWRP][Android] Scene is rendered darker in build when Graphics API set ...
How to reproduce:1. Open attached project "LWRPLineasGLES3.zip" (or any project with LWRP set up)2. Make sure platform is set to And... Read more
Application freezes if using FMOD when accepting an incoming call in iOS 15
How to reproduce:1. Open project "olaf-master.zip" from the user-provided link2. Go to the Build Settings (File>Build Settings)3.... Read more
[WebGL] Touch events do not work when in built Player
1. Open a project that uses UI buttons, e.g., https://github.cds.internal.unity3d.com/unity/webgl-openurl-test2. Build project for W... Read more
[XR][Perf][Quest] 2022.2 and trunk Vulkan vs GLES Perf disparity increas...
Compared to previous version of Unity (21.3 LTS) the current version (2022.2 and above), Vulkan Performance with reference to OpenGL... Read more
[Visual Studio] Project does not contain all .csproj files when "Generat...
How to reproduce1. Open attached Unity project ("case_1211634-AsmDef_Bug.zip")2. Enable Generate All .csproj files.3. Close down Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled