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Increased script compilation time
Reproduction steps:1. Open the attached "case_1317926.zip" project2. In the Project window, open the Test script3. Uncomment line 16... Read more
Application freezes if using FMOD when accepting an incoming call in iOS 15
How to reproduce:1. Open project "olaf-master.zip" from the user-provided link2. Go to the Build Settings (File>Build Settings)3.... Read more
[LWRP][Android] Scene is rendered darker in build when Graphics API set ...
How to reproduce:1. Open attached project "LWRPLineasGLES3.zip" (or any project with LWRP set up)2. Make sure platform is set to And... Read more
Platform #define directives & user defined directives are not updating w...
How to reproduce:1. Open the attached "UnitTestMacro.zip" project2. In Menu Toolbar select "ManualBuild" -> Switch to UWP3. In Hi... Read more
[WebGL] Touch events do not work when in built Player
1. Open a project that uses UI buttons, e.g., https://github.cds.internal.unity3d.com/unity/webgl-openurl-test2. Build project for W... Read more
[Visual Studio] Project does not contain all .csproj files when "Generat...
How to reproduce1. Open attached Unity project ("case_1211634-AsmDef_Bug.zip")2. Enable Generate All .csproj files.3. Close down Uni... Read more
[Android] Player freezes when ReflectionHelper getMethodId is called on ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Check the “Ex... Read more
Overridden OnInspectorGUI method is not called when using [CustomEditor(...
How to reproduce:1. Open the attached project ("DefaultAssetTest.zip") using the EnvIronman VM (more information in Edit) (optional)... Read more
[XR][Perf][Quest] 2022.2 and trunk Vulkan vs GLES Perf disparity increas...
Compared to previous version of Unity (21.3 LTS) the current version (2022.2 and above), Vulkan Performance with reference to OpenGL... Read more
[Android] Sometimes text is not rendered when using OpengLES3 on a Xiaom...
How to reproduce:1. Open the attached project "1347186.zip"2. Make sure the Scene "WorldText" is selected3. Build and Run to an Andr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names