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[XR][Vulkan] Graphical artifacts appear when Development build, FMOD plu...
Steps to reproduce:1. Open the attached user's project "fmod-rendergraph-bug-master.zip"2. Switch to Android and open "Assets/Scenes... Read more
Application freezes if using FMOD when accepting an incoming call in iOS 15
How to reproduce:1. Open project "olaf-master.zip" from the user-provided link2. Go to the Build Settings (File>Build Settings)3.... Read more
[LWRP][Android] Scene is rendered darker in build when Graphics API set ...
How to reproduce:1. Open attached project "LWRPLineasGLES3.zip" (or any project with LWRP set up)2. Make sure platform is set to And... Read more
Overridden OnInspectorGUI method is not called when using [CustomEditor(...
How to reproduce:1. Open the attached project ("DefaultAssetTest.zip") using the EnvIronman VM (more information in Edit) (optional)... Read more
[Android] Player freezes when ReflectionHelper getMethodId is called on ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Check the “Ex... Read more
[XR][Perf][Quest] 2022.2 and trunk Vulkan vs GLES Perf disparity increas...
Compared to previous version of Unity (21.3 LTS) the current version (2022.2 and above), Vulkan Performance with reference to OpenGL... Read more
[Visual Studio] Project does not contain all .csproj files when "Generat...
How to reproduce1. Open attached Unity project ("case_1211634-AsmDef_Bug.zip")2. Enable Generate All .csproj files.3. Close down Uni... Read more
[Android] Sometimes text is not rendered when using OpengLES3 on a Xiaom...
How to reproduce:1. Open the attached project "1347186.zip"2. Make sure the Scene "WorldText" is selected3. Build and Run to an Andr... Read more
[HDRP] Mixed rect area lights cause lighting artifacts when baked in Sha...
Steps to reproduce: 1. Download the attached repro project (Shadowsmask_2020.2)2. Open scene "Test"3. Navigate to Lighting window an... Read more
[2022.2] “targetDisplay” doesn’t change the camera’s “Target Display” se...
How to reproduce:1. Open the attached “TargetDisplay.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used