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34
votes
Fixed

[iOS] Rigidbody interpolation causes objects to jitter

iOS

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Nov 21, 2017

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Version/s: 2017.2.0p2, 2017.3.0a4

Steps to reproduce: 1. Download the user's attached project 2. Build to iOS 3. Observe the cube travelling in the screen Expected: ... Read more

24
votes
Fixed

[IL2CPP] Null Exception is thrown when passing NativeList to a IJobParal...

Package: Unity Jobs System

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Jan 23, 2019

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Version/s: 0.0.7

Steps to reproduce: 1. Download attached project 2. Build project for Standalone with IL2CPP backend Results: Null exception is th... Read more

26
votes
Fixed

The "StackOverflowException" error is thrown in the console and the Edit...

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Apr 11, 2024

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Version/s: 2022.3.24f1, 2023.2.18f1, 6000.0.0b14, 7000.0.0a1

How to reproduce: 1. Open the “ListBug.zip“ project 2. Select the “new behaviour script“ Scriptable Object 3. Add at least 2 elem... Read more

49
votes
Fixed

[Linux] Folder name is truncated when dot is used in the name

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Jun 27, 2022

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Version/s: 2022.1.5f1, 2022.2.0a18, 2023.1.0a6

How to reproduce: 1. Create a new project 2. Open the Project window (Window->General->Project) 3. Create a new Folder with "a 1.... Read more

12
votes
By Design

CPU spikes by 3-10% at "Physics.Processing" when using Physics.RebuildBr...

Physics

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Feb 24, 2022

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Version/s: 2019.4, 2020.3, 2021.2.12f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "PhysicsPerformanceRepro.zip" project 2. Open the "OutdoorsScene" Scene 3. Enter the Play m... Read more

17
votes
Fixed

Jerky initialization of Joints occurs when Configurable Joint Limits are...

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May 27, 2024

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Version/s: 6000.0.4f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Ragdoll Bug Repro” Scene 3. Select the “FannequinV2RootD... Read more

19
votes
Fixed

[MacOS] "Bloom" does not work in Standalone Build

MacOS

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Apr 19, 2019

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Version/s: 2019.1.0a2, 2019.1.0f2, 2019.2.0a1

Steps to repro: 1. Open original project "BugTestProject.zip" 2. Open "SampleScene" 3. Observe that bloom works in the Game view 4. ... Read more

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

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Sep 27, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project. 2. Build and run for android device. Expected result:... Read more

19
votes
Fixed

Standard Shader with Cutout mode doesn't work in the Player when Shader ...

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Sep 02, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6

To reproduce: 1. Open the project “UnityShaderGraphStandartShaderBug2” 2. Open the “SampleScene” 3. Notice that the Cube is not ... Read more

19
votes
Fixed

[Linux] Editor crashes at "DisconnectGtkSignal(void*, GtkCallbackRespons...

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Aug 10, 2022

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Version/s: 2021.3.7f1

How to reproduce: # Create and open a new project # Open the Build setting window by going to the menu bar: File > Build Setting... Read more

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