Search Issue Tracker
Fixed
Fixed in 6000.0.9f1
Votes
17
Found in
6000.0.4f1
7000.0.0a1
Issue ID
UUM-72854
Regression
Yes
Jerky initialization of Joints occurs when Configurable Joint Limits are used
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Ragdoll Bug Repro” Scene
3. Select the “FannequinV2RootDismemberable-Ragdoll” GO in the Hierarchy window
4. Enter the Play Mode
5. Observe the Scene View
Expected result: The joints do not jitter
Actual result: The joints get jittery upon initialization
Reproducible with: 2023.3.0b1, 6000.0.4f1
Not reproducible with: 2021.3.39f1, 2022.3.31f1, 2023.3.0a19
Reproducible on: Windows 10
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment