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BlackBerry won't launch app over another app
1. What happened Workaround possible: close current app. BlackBerry won't launch app over another app. It just stalls. Thus far, ... Read more
[Polybrush] Overwritting an exported mesh asset makes the object in the ...
[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce: 1. Create a cube in a scene 2... Read more
[iOS] First character of the Product Name section of the Bundle identifi...
How to reproduce: 1. Open the attached 0037.zip project 2. Build for iOS and open the generated Xcode project 3. Compare Bundle ID ... Read more
[M1][MacOS] Shadow Caster 2D has an incorrect shadow on specific angles ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Scene View, inspect the shadow casted by the ... Read more
Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce: 1. Open attached project "Blank Shadergraph Panel.zip" 2. In the Editor, make sure that Edit -> Project Settings ... Read more
[Android] ECS objects are bunched together in the wrong position when be...
To reproduce: 1. Open attached project 2. Build and Run to Android device 3. Notice how all of the objects in the sub scene are bunc... Read more
Console error warns of possible crash issue when importing the IAP packa...
When a user wants to import the IAP utilities from the Services Window, this error appears in the console: Reload Assembly called f... Read more
Asset Postprocessor doesn't reimport .fbx file with animations on versio...
How to reproduce: 1. Open the attached "BugRepro.zip" project 2. Open the "Editor\BugReproAssetPostprocessor.cs" script 3. Change th... Read more
[LWRP] Reflection Probe becomes black in an Android build when it is loa...
Steps to reproduce: 1. Open project "Case_1187167" from the provided link 2. Build the project for Android 3. Open the app on Androi... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects