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Fixed in Unity 2019.3

Votes

0

Found in

2019.1.1f1

Issue ID

1153110

Regression

No

Asset Postprocessor doesn't reimport .fbx file with animations on version change if only OnPostprocessAnimation is used

Assets Management

-

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Priority: 3Not yet prioritized for a release

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Severity: 3Secondary functionality broken

How to reproduce:
1. Open the attached "BugRepro.zip" project
2. Open the "Editor\BugReproAssetPostprocessor.cs" script
3. Change the "version" variable to any number
4. Go back to the Editor and let the script compile

Expected results: The "animation_emotions.fbx" file gets reimported
Actual results: The "animation_emotions.fbx" file does not get reimported

Reproducible with: 2017.4.27f1, 2018.4.0f1, 2019.1.3f1, 2019.2.0b2, 2019.3.0a2

Note: Adding the OnPostprocessModel callback to the script results in intended behavior

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