Search Issue Tracker

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

-

Sep 24, 2019

-

Version/s: 2019.3.0a12

Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more

0
votes
Won't Fix

[XR][GearVR] Empty project is not rendered with Single-Pass selected on ...

Package: Oculus Android

-

May 14, 2019

-

Version/s:

How to reproduce:1. Open attached project2. Build&Run to Samsung Galaxy S7 (Mali)3. Launch application, observe black screen Reg... Read more

0
votes
Won't Fix

Light Probe Proxy Volumes turn GameObject darker when it has a transpare...

Shadows/Lights

-

May 18, 2023

-

Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a15

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Inside the Scene View,... Read more

0
votes
Fixed

Cloth simulation doesn't work when used in a non-development Build

3D Physics

-

May 18, 2023

-

Version/s: 2023.2.0a1

How to reproduce:1. Open the attached project "ClothSimBugReleaseBuilds.zip"2. Build And Run the project Expected results: The cloth... Read more

0
votes
Won't Fix

Undoing the creation of the "Button - TextMeshPro" GameObject only remov...

-

Jan 23, 2025

-

Version/s: 2022.3.57f1

Steps to reproduce:1. Create a new project2. Create a UI Button GameObject (UI > Button - TextMeshPro)3. Undo object creation Act... Read more

0
votes
Fixed

.dll Import Settings newer actually apply changes

Asset - Importers

-

Sep 07, 2019

-

Version/s: 2019.3.0a8, 2019.3.0b2, 2020.1

Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

-

Feb 02, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
By Design

SSAO is enabled by default when using URP template for a new project

Universal RP

-

Sep 09, 2022

-

Version/s: 2021.3.10f1, 2022.1.15f1, 2022.2.0b8, 2023.1.0a8

How to reproduce:1. Create a new project with a 3D (URP) template2. Select Assets/Settings/URP-Balanced-Renderer.asset Expected resu... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

-

Jun 20, 2019

-

Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more

0
votes
Fixed

Wrong path separator when building addressables

Package: Addressables

-

Jul 28, 2022

-

Version/s: 1.21.1

How to reproduce: Open the user attached project Build addressables by going to Window > Asset Management > Addressables > ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.