Search Issue Tracker
Fixed
Fixed in 2023.2.0a2
Votes
0
Found in
2023.2.0a1
Issue ID
UUM-36076
Regression
No
Cloth simulation doesn't work when used in a non-development Build
How to reproduce:
1. Open the attached project "ClothSimBugReleaseBuilds.zip"
2. Build And Run the project
Expected results: The cloth is simulated in the Player
Actual results: The cloth is not simulated in the Player
Reproducible with: 2023.2.0a1
Not reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a2, 2023.2.0a16
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment