Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a12
Issue ID
1186548
Regression
Yes
[Editor] Material Selector gets Material Selected only with first selection
Steps to reproduce:
1. Create a new project
2. Create a default material
3. Duplicate it a few times
4. Create a sphere and open the "Select Material" window
5. Click on some material and observe that Mesh Renderer gets that material assigned
6. Select another material and notice that this time material is not assigned
Expected result: material selector should continuously assign materials to mesh renderer after selecting another element
Reproduced in: 2020.1.0a5, 2019.3.0b5, 2019.3.0a12
Not reproduced in: 2019.3.0a11, 2019.2.1f1
Regression since: 2019.3.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
This is a duplicate of issue #1178005