Search Issue Tracker

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

-

Sep 24, 2019

-

Version/s: 2019.3.0a12

Steps to reproduce:1. Create a new project2. Create a default material3. Duplicate it a few times4. Create a sphere and open the "Se... Read more

0
votes
Won't Fix

[WindowsMR] Player window does not open if the user toggles XR off and c...

XR SDK

-

May 16, 2019

-

Version/s: 2019.3.0a3

REPRO STEPS 1. Load attached project2. Build/Deploy to WMR locally on machine with "WindowsMR" as top-most SDK in Player Settings(Sh... Read more

0
votes
Fixed

[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...

Profiling

-

Aug 29, 2019

-

Version/s: 2017.3.0f1

Steps to Reproduce:1. Add the Test.cs file to an Empty project and attach the component to something in the scene.2. Run the game wi... Read more

0
votes
Fixed

.dll Import Settings newer actually apply changes

Asset - Importers

-

Sep 07, 2019

-

Version/s: 2019.3.0a8, 2019.3.0b2, 2020.1

Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more

0
votes
By Design

Particle System prefab color preview in prefab edit mode is different th...

Visual Effects - Legacy

-

Nov 22, 2022

-

Version/s: 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19

Reproduction steps:1. Open the attached “IN-20349 particle system prefab.zip“ project2. Open “SampleScene” scene3. Select “IN-20349_... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

-

Jun 26, 2019

-

Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

-

Feb 02, 2016

-

Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Fixed

Crash when opening project

Shader System

-

May 25, 2022

-

Version/s: 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The project crashes Reproduc... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

-

Jun 20, 2019

-

Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more

0
votes
Fixed

Visual Effect GameObject ignores the Default Parent when it is created

Visual Effects

-

Aug 05, 2022

-

Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Create a new Unity Project2. Add the Visual Effects Graph package3. In the Hierarchy right-click a GameObject an... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.